45.00$
Test Banks & Solution Manual
- Test Banks for Textbooks. Save money on TEST BANKS
- Anticipate the type of the questions that will appear in your exam.
- Delivery is INSTANT. You can download the files IMMEDIATELY once payment is done.
- Our test banks can help! All test banks are Downloads-take them with you to study!
- YOU GET ALL OF THE CHAPTERS. Each Test Bank follows your textbook.
- Ace Your Exams with Us! We are Students Helping Students Pass.
- Customer Service 24/7
Category : Higher Education
Preface xvii Chapter 1 Introduction to Computers and Java 1 1.1 Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1.2 Why Program? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1.3 Computer Systems: Hardware and Software . . . . . . . . . . . . . . . . . . . . 2 1.4 Programming Languages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1.5 What Is a Program Made of? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1.6 The Programming Process . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1.7 Object-Oriented Programming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Review Questions and Exercises 21 Programming Challenges 25 Chapter 2 Java Fundamentals 27 2.1 The Parts of a Java Program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 2.2 The print and println Methods, and the Java API . . . . . . . . . . . . 33 2.3 Variables and Literals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 2.4 Primitive Data Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 2.5 Arithmetic Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 2.6 Combined Assignment Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 2.7 Conversion between Primitive Data Types . . . . . . . . . . . . . . . . . . . . . 64 2.8 Creating Named Constants with final . . . . . . . . . . . . . . . . . . . . . . 68 2.9 The String Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 2.10 Scope. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 2.11 Comments. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 2.12 Programming Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 2.13 Reading Keyboard Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 2.14 Dialog Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 2.15 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Review Questions and Exercises 100 Programming Challenges 105 Chapter 3 Decision Structures 109 3.1 The if Statement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 3.2 The if-else Statement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 3.3 Nested if Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 3.4 The if-else-if Statement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 3.5 Logical Operators. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 3.6 Comparing String Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 3.7 More about Variable Declaration and Scope . . . . . . . . . . . . . . . . . . 149 3.8 The Conditional Operator (Optional) . . . . . . . . . . . . . . . . . . . . . . . . 150 3.9 The switch Statement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 3.10 Creating Objects with the DecimalFormat Class. . . . . . . . . . . . . . 159 3.11 The printf Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 3.12 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 Review Questions and Exercises 169 Programming Challenges 174 Chapter 4 Loops and Files 179 4.1 The Increment and Decrement Operators . . . . . . . . . . . . . . . . . . . . 179 4.2 The while Loop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 4.3 Using the while Loop for Input Validation . . . . . . . . . . . . . . . . . . . 190 4.4 The do-while Loop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194 4.5 The for Loop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 4.6 Running Totals and Sentinel Values . . . . . . . . . . . . . . . . . . . . . . . . . 206 4.7 Nested Loops. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 4.8 The break and continue Statements (Optional) . . . . . . . . . . . . . 212 4.9 Deciding Which Loop to Use . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 4.10 Introduction to File Input and Output . . . . . . . . . . . . . . . . . . . . . . . 213 4.11 The Random Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233 4.12 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 Review Questions and Exercises 236 Programming Challenges 242 Chapter 5 Methods 247 5.1 Introduction to Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247 5.2 Passing Arguments to a Method . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 5.3 More about Local Variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 5.4 Returning a Value from a Method . . . . . . . . . . . . . . . . . . . . . . . . . . 271 5.5 Problem Solving with Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 5.6 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284 Review Questions and Exercises 285 Programming Challenges 289 Chapter 6 A First Look at Classes 297 6.1 Classes and Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297 6.2 Instance Fields and Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320 6.3 Constructors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 325 6.4 Overloading Methods and Constructors. . . . . . . . . . . . . . . . . . . . . . 334 6.5 Scope of Instance Fields . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 342 6.6 Packages and import Statements . . . . . . . . . . . . . . . . . . . . . . . . . . 343 6.7 Focus on Object-Oriented Design: Finding the Classes and Their Responsibilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 345 6.8 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352 Review Questions and Exercises 352 Programming Challenges 357 Chapter 7 A First Look at GUI Applications 363 7.1 Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363 7.2 Creating Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366 7.3 Equipping GUI Classes with a main Method . . . . . . . . . . . . . . . . . . 394 7.4 Layout Managers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 396 7.5 Radio Buttons and Check Boxes. . . . . . . . . . . . . . . . . . . . . . . . . . . . 412 7.6 Borders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 423 7.7 Focus on Problem Solving: Extending Classes from JPanel . . . . . . 426 7.8 Splash Screens . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438 7.9 Using Console Output to Debug a GUI Application . . . . . . . . . . . . . 439 7.10 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 444 Review Questions and Exercises 444 Programming Challenges 448 Chapter 8 Arrays and the ArrayList Class 451 8.1 Introduction to Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 451 8.2 Processing Array Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 461 8.3 Passing Arrays as Arguments to Methods. . . . . . . . . . . . . . . . . . . . . 470 8.4 Some Useful Array Algorithms and Operations. . . . . . . . . . . . . . . . . 474 8.5 Returning Arrays from Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . 487 8.6 String Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 489 8.7 Arrays of Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 492 8.8 The Sequential Search Algorithm . . . . . . . . . . . . . . . . . . . . . . . . . . . 495 8.9 Two-Dimensional Arrays. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 498 8.10 Arrays with Three or More Dimensions . . . . . . . . . . . . . . . . . . . . . . 510 8.11 Command-Line Arguments and Variable-Length Argument Lists . . . 511 8.12 The ArrayList Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 515 8.13 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 523 Review Questions and Exercises 523 Programming Challenges 528 Chapter 9 A Second Look at Classes and Objects 533 9.1 Static Class Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533 9.2 Passing Objects as Arguments to Methods. . . . . . . . . . . . . . . . . . . . 540 9.3 Returning Objects from Methods. . . . . . . . . . . . . . . . . . . . . . . . . . . 543 9.4 The toString Method. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 545 9.5 Writing an equals Method. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 549 9.6 Methods That Copy Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 552 9.7 Aggregation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 555 9.8 The this Reference Variable . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 568 9.9 Enumerated Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 571 9.10 Garbage Collection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 580 9.11 Focus on Object-Oriented Design: Class Collaboration . . . . . . . . . . 582 9.12 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 586 Review Questions and Exercises 587 Programming Challenges 591 Chapter 10 Text Processing and More about Wrapper Classes 597 10.1 Introduction to Wrapper Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . 597 10.2 Character Testing and Conversion with the Character Class. . . . . 598 10.3 More String Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 606 10.4 The StringBuilder Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 620 10.5 Tokenizing Strings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 628 10.6 Wrapper Classes for the Numeric Data Types. . . . . . . . . . . . . . . . . . 636 10.7 Focus on Problem Solving: The TestScoreReader Class. . . . . . . . 639 10.8 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 643 Review Questions and Exercises 643 Programming Challenges 647 Chapter 11 Inheritance 653 11.1 What Is Inheritance? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 653 11.2 Calling the Superclass Constructor . . . . . . . . . . . . . . . . . . . . . . . . . 666 11.3 Overriding Superclass Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . 674 11.4 Protected Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 683 11.5 Chains of Inheritance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 689 11.6 The Object Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 695 11.7 Polymorphism . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 697 11.8 Abstract Classes and Abstract Methods . . . . . . . . . . . . . . . . . . . . . . 702 11.9 Interfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 709 11.10 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 721 Review Questions and Exercises 722 Programming Challenges 727 Chapter 12 Exceptions and Advanced File I/O 733 12.1 Handling Exceptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 733 12.2 Throwing Exceptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 755 12.3 Advanced Topics: Binary Files, Random Access Files, and Object Serialization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 761 12.4 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 778 Review Questions and Exercises 778 Programming Challenges 784 Chapter 13 Advanced GUI Applications 787 13.1 The Swing and AWT Class Hierarchy . . . . . . . . . . . . . . . . . . . . . . . . 787 13.2 Read-Only Text Fields. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 788 13.3 Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 790 13.4 Combo Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 806 13.5 Displaying Images in Labels and Buttons . . . . . . . . . . . . . . . . . . . . . 812 13.6 Mnemonics and Tool Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 818 13.7 File Choosers and Color Choosers . . . . . . . . . . . . . . . . . . . . . . . . . . 820 13.8 Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 824 13.9 More about Text Components: Text Areas and Fonts. . . . . . . . . . . . 833 13.10 Sliders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 837 13.11 Look and Feel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 842 13.12 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 844 Review Questions and Exercises 845 Programming Challenges 850 Chapter 14 Applets and More 855 14.1 Introduction to Applets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 855 14.2 A Brief Introduction to HTML. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 857 14.3 Creating Applets with Swing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 866 14.4 Using AWT for Portability . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 875 14.5 Drawing Shapes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 880 14.6 Handling Mouse Events . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 901 14.7 Timer Objects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 911 14.8 Playing Audio. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 915 14.9 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 920 Review Questions and Exercises 920 Programming Challenges 927 Chapter 15 Recursion 929 15.1 Introduction to Recursion. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 929 15.2 Solving Problems with Recursion . . . . . . . . . . . . . . . . . . . . . . . . . . . 932 15.3 Examples of Recursive Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . 937 15.4 The Towers of Hanoi . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 943 15.5 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 947 Review Questions and Exercises 948 Programming Challenges 951 Chapter 16 Sorting, Searching, and Algorithm Analysis 953 16.1 Introduction to Sorting Algorithms . . . . . . . . . . . . . . . . . . . . . . . . . 953 16.2 Introduction to Search Algorithms . . . . . . . . . . . . . . . . . . . . . . . . . . 978 16.3 Analysis of Algorithms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 989 16.4 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 998 Review Questions and Exercises 999 Programming Challenges 1002 Chapter 17 Generics 1005 17.1 Introduction to Generics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1005 17.2 Writing a Generic Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1008 17.3 Passing Objects of a Generic Class to a Method. . . . . . . . . . . . . . . 1016 17.4 Writing Generic Methods. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1022 17.5 Constraining a Type Parameter in a Generic Class . . . . . . . . . . . . . 1023 17.6 Inheritance and Generic Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . 1026 17.7 Defining Multiple Type Parameters . . . . . . . . . . . . . . . . . . . . . . . . 1030 17.8 Generics and Interfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1033 17.9 Erasure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1039 17.10 Restrictions on the Use of Generic Types . . . . . . . . . . . . . . . . . . . . 1042 17.11 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1044 Review Questions and Exercises 1045 Programming Challenges 1048 Chapter 18 Collections 1051 18.1 Introduction to the Java Collections Framework. . . . . . . . . . . . . . . 1051 18.2 Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1057 18.3 Sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1077 18.4 Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1094 18.5 The Collections Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1109 18.6 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1112 Review Questions and Exercises 1113 Programming Challenges 1117 Chapter 19 Array-Based Lists 1119 19.1 Introduction to Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1119 19.2 Creating an Array-Based List to Hold String Objects . . . . . . . . . . 1120 19.3 Creating a Generic Array-Based List . . . . . . . . . . . . . . . . . . . . . . . . 1141 19.4 Writing Iterator Classes and Iterable Lists . . . . . . . . . . . . . . . . . . . . 1156 Review Questions and Exercises 1164 Programming Challenges 1166 Chapter 20 Linked Lists 1169 20.1 Introduction to Linked Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1169 20.2 Operations on Linked Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1176 20.3 Doubly-Linked and Circularly-Linked Lists . . . . . . . . . . . . . . . . . . . 1188 20.4 Recursion on Linked Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1197 20.5 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1212 Review Questions and Exercises 1212 Programming Challenges 1215 Chapter 21 Stacks and Queues 1219 21.1 Stacks and Their Applications. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1219 21.2 Array Implementation of Stacks . . . . . . . . . . . . . . . . . . . . . . . . . . . 1222 21.3 Linked Implementation of Stacks . . . . . . . . . . . . . . . . . . . . . . . . . . 1228 21.4 Queues and Their Applications. . . . . . . . . . . . . . . . . . . . . . . . . . . . 1233 21.5 Array Implementation of Queues . . . . . . . . . . . . . . . . . . . . . . . . . . 1233 21.6 Linked List Implementation of Queues . . . . . . . . . . . . . . . . . . . . . . 1244 21.7 Generic Implementation of Stacks and Queues . . . . . . . . . . . . . . . 1249 21.8 Queues and Breadth-First Search . . . . . . . . . . . . . . . . . . . . . . . . . . 1252 21.9 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1255 Review Questions and Exercises 1256 Programming Challenges 1258 Chapter 22 Binary Trees, AVL Trees, and Priority Queues 1261 22.1 Binary Trees and Their Applications . . . . . . . . . . . . . . . . . . . . . . . . 1261 22.2 Binary Search Trees . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1271 22.3 AVL Trees . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1288 22.4 Priority Queues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1301 22.5 Common Errors to Avoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1318 Review Questions and Exercises 1318 Programming Challenges 1321 Index 1325 Appendix A: ASCII/Unicode Characters Appendix B: Operator Precedence and Associativity Appendix C: Java Key Words Appendix D: Installing the JDK and JDK Documentation Appendix E: Using the javadoc Utility Appendix F: More about the math Class Appendix G: Packages Appendix H: Working with Records and Random Access Files Appendix I: More about JOptionPane Dialog Boxes Appendix J: Answers to Checkpoints Appendix K: Answers to Odd-Numbered Review Questions Table of Contents
What is Test Bank?
The test bank is a guide for testing and exams. It contains a lot of questions with their correct answers related to an academic textbook. Test banks usually contain true/false questions, multiple choice questions, and essay questions. Authors provide those guides to help instructors and teachers create their exams and tests easily and fast. We recommend all students to download the sample attached to each test bank page and review them deeply..
What is Solutions Manual?
The solutions manual is a guide where you can find all the correct answers (odd and even) to your textbooks’ questions, cases, and problems.
Can I get a sample before buying a Test Bank or Solutions Manual?
Samples are attached to each test bank and solutions manual page at our website. We always recommend students and instructors to download the samples before placing orders. At MANUALS1 we offer a complete sample chapter for each product.
Can I download my files immediately after completing the order?
Yes. Our system will grant you an access to download your files immediately after completing the order.
How will I download my product?
You will receive an email from testbanky that contains the download link.
If you could not download your product for any reason, contact us and we will solve the issue immediately.
No comments:
Post a Comment